Curriculum Vitae
MoRiza
Multidisciplinary Artist & Designer
Born in Indonesia · Lives and works in New York
Email: moriza@gmail.com
Alias / Street Practice: Modomatic
EDUCATION
Fashion Institute of Technology (FIT)
Toy Design, New York, NYMonmouth University
B.A. in Computer Graphics, West Long Branch, NJTrisakti University
B.A. in Industrial Design, Jakarta, Indonesia
ARTISTIC PRACTICE
Mediums
Painting, drawing, kinetic sculpture, digital animation, photography, 3D modeling, 3D printing, street art (Modomatic), mixed media.
Themes
Intersection of analog and digital; motion and stillness; urban rhythm; the meeting of craft, culture, and technology; the tension between the mechanical and the human.
Street / Public Work (Modomatic)
Ongoing street-art interventions across Lower Manhattan, the Bowery, and Tribeca
Works on reclaimed and found materials, installed in situ
Visual language informed by Indonesian heritage, NYC street energy, and toy-design sensibility
Studio Practice
Kinetic sculptures and mechanical constructions informed by toy design and engineering principles
Digital sculptures and animations built from photography, 3D modeling, and code
Regular experiments with clay at a potter’s studio in Manhattan, extending his forms into ceramics
Hundreds of sketchbooks and journals; thousands of photographs forming a personal archive of ideas, studies, and visual research
SELECTED PROFESSIONAL & CREATIVE EXPERIENCE
(Condensed and positioned to support his identity as an artist/designer rather than as a corporate résumé.)
Multidisciplinary Creative Director & Product Designer
New York & US-based (Various Roles)
1990s – PresentLed and contributed to design teams creating interactive media, educational experiences, and digital products.
Integrated illustration, interaction design, motion, and data visualization into complex platforms.
Developed visual systems and experiences that inform his artistic approach to structure, rhythm, and narrative.
Executive Creative / Chief Design Roles – EdTech & Interactive Media
Wireless Generation · Amplify · ProjectEd (Co-founder, CDO) · Entangled Group · Guild EducationDirected multidisciplinary design teams focused on learning, storytelling, and interaction.
Developed interactive products, prototypes, and visual narratives used by millions of learners and educators.
Pioneered the use of emerging technologies (early AI tools, AR, data visualization) in educational and experiential design.
Digital & Interactive Media
Music Pen, Inc · WNET New York Public Media · Scholastic / eScholasticDesigned and art-directed award-winning interactive CD-ROMs and web experiences, including projects for The Magic School Bus and other iconic brands.
Created interactive companion sites for PBS programs such as NATURE, Great Performances, and Religion & Ethics.
These roles strengthened his sense of pacing, framing, and narrative flow—now central to his animation and digital works.
Toy & Technology Consultant – Toy Industry
Toy Industry AssociationAdvised on digital tools and emerging technologies impacting toy design and play.
Reinforced his lifelong interest in motion, tactility, and playful invention—visible in his kinetic sculptures and Modomatic street works.
TEACHING & ACADEMIC EXPERIENCE
Adjunct Professor, Toy Design Department
Fashion Institute of Technology (FIT), New York, NY
1998 – 2008Taught Digital Technology in Design, emphasizing the integration of emerging tools into toy and product design.
Guided students in product development, interaction design, and creative innovation.
This experience deepened his commitment to process, experimentation, and bridging physical and digital worlds.
SELECTED PROJECTS & AREAS OF FOCUS
Kinetic Sculpture – Balancing precise engineering with playful motion; small-scale “toy-like” mechanisms and larger sculptural works.
Digital Sculpture & Animation – Motion-driven works exploring procedural animation to create breathing forms, fluid colors, and visual transformation.
Street Art / Modomatic – Ongoing installations and painted works in NYC and New Jersey, leveraging urban surfaces as living canvases.
Painting on Recycled Materials – Series on newsprint and reclaimed paper, turning everyday ephemera into layered visual narratives.
Photography – Long-term practice in street and urban photography; visual source material for his animations, sculptures, and paintings.
EXHIBITIONS & PUBLIC PRESENTATIONS
Group and community exhibitions in New York City and New Jersey
Digital and animated work presented online and through various digital platforms
Street and public installations under the name Modomatic, ongoing
Art Publication hack: clandestine placement of art in popular art publications
PUBLICATIONS
Anima Mundi #1 In The Garden - Giggles In The Greenery, Self Publishing, 2024
The Art of Awakening, Illustrations for Spiral, The Rubin Museum, 2021
Tidak Ada NY Hari Ini. Gramedia Publishing, Apr 28, 2016
New York Non-Stop: A Photographic Album, Universe Publishing, Feb 23, 2016
SKILLS & TOOLS
Art & Design: Painting, drawing, sculpture, kinetic systems, ceramics, collage
Digital & Motion: 3D modeling, digital sculpture, animation, video editing, interactive prototypes
Photography: Street and urban photography, process documentation
Software (examples): Adobe Creative Cloud, 3D and motion tools, various digital modeling and animation platforms
CONTACT
Email: moriza@gmail.com
Available for exhibitions, commissions, collaborations, and licensing inquiries.